left in this run
Hundreds of players drop into one world and take down the boss together. Every run brings new regions, new bosses and a new build to try.
Sign up with Discord and Steam on our playtest site, and we'll email you when the next one is coming.
Giant bosses, classes that need each other, crafting and exploring with a crowd. A run takes about 30 minutes, and the next one is a different world.
Buff the whole server with your culinary skills. Chop, cook, and plate a dish, then serve.
It works like the best co-op kitchen games: everyone pitches in, the orders keep coming, and the clock is still running.
In Minimo, each class is a mask you can put on at any time. Head to the township and choose whatever the run needs. Unlock more advanced masks through play and at the shop.
The wall. Holds the shield up and shouts "Come At Me" so the team can get to work.
Draw, hold, release. Marks a boss so everyone hits it harder.
Takes to the air on wings and comes down hard enough to shake the screen.
Fire, then more fire. Stack the burn, then cash it in.
Drops a Blizzard on a crowd and watches them wade through it.
Drops a circle of Healing Light under a brawling team, from a polite distance. Gets people back up fastest.
Bonk now, bless later. Every Holy Bonk powers a heal for everyone nearby.
Digs out the good ore and hauls the loot. Keep an eye on the suspicious rocks.
Chill, until something bites. Sometimes it's a tuna. Sometimes it's A Piece of Trash.
Feeds the team between fights.
Four questions. No wrong answers, except leaving the Priest behind.
A fresh world, hundreds of players and one clock. Put on a mask and head out.
Quests open new regions. Vote on upgrades. Everything you do helps everyone.
Beat it together, then jump into the next run: a new map, new bosses and a new build to try.
I love the fact that no one is more important than others, all roles are important...
The game is dangerously addictive. Pray you do not get invite to an extended test, for you will lose track of time, and space.
Combining MMO elements with a Roguelike structure provides a highly unique gameplay premise that stands out.
I want the chefs to be feared by the other masks. Smack your hand with a wooden spoon kinda energy
...It's fun, casual, teamwork, and has all the cozy vibes while also cracking that whip to get people on task and working together...
What I'm most excited for is seeing the organized chaos of 200 people all doing something but knowing what they're good at and doing that
There's plenty of games that just have combat, but it's really interesting to me to have non-combat jobs also being key to the run.
had a little priest dance party while the miners were working the rock slide
It takes what feels like an MMO and finds an interesting way to condense the experience into a 30 min round.
Finally! A game for me and my 199 friends!
the day I get my hands on the Chef class is the day the ocean runs out of fish
...Proper game changing moments that rally players near and far to engage together...
You actually solved a problem and (kind of) invented a new genre!
I had a blast too!! its always fun fishing with my fishing buddies!!! Excited to play next time too!!!
Being able to clip the masks to change class is brilliant
This is an absolutely unhinged idea and I love it very much
its kinda genius, most people have 30 mins to play ^^
Well this is gonna blow up
This is... an actually original concept!
10/10 fishing is one of my fav classes
Everyone fresh, everyone racing, the world wide open. Minimo is that first night, in one run.
Every class needs the others. The Miner digs, the Guard holds, the Priest keeps everyone standing.
Every run is a new world. Vote on upgrades with everyone and see where the build goes.
The Chef arrives in our December playtest. Sign up now to be in the pool, and we'll email you the date.
Sign up with Discord and Steam on our playtest site, and we'll email you when the next one is coming.
Wishlisting tells Steam to let you know when Minimo launches. Discord is where we run our playtests.
A massively co-op roguelike. Each run is a whole MMO adventure, from fresh server to final boss, in about 30 minutes.
Hundreds of players share one world. You can also play solo or with a few friends inside the same run.
Our playtests are scheduled and announced via Steam, Email, and Discord. Sign up to be in the pool and we'll email you when it's coming up. The next one is scheduled for early December.
Windows, macOS, SteamOS and Linux, through Steam. Controllers work too.
Yes, for playtests. We run our tests on Discord, so signing up links your Discord and Steam accounts.
Low Drag Labs, a small indie team.